this tutorial is about How to change source image from script in unity and here a button for the trigger
in this video I'm using Resources.Load to load a sprite file from the resources folder
and then imageGO.sprite = Resources.Load<Sprite>("Image name from the resources folder");
you can call that line wherever you want and here i'll call it from button
Friday, December 9, 2016
Quick Code - Change Source Image From Script [Tutorial][C#]
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